- 08 Feb, 2011 14 commits
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Moe Jette authored
IDLE (in case the previous node state was DOWN).
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Danny Auble authored
added new flag HAVE_CRAY_EMULATION for marking objects with emulation instead of a real cray machine
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Moe Jette authored
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Moe Jette authored
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Moe Jette authored
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Moe Jette authored
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Moe Jette authored
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Moe Jette authored
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Moe Jette authored
set the systems up_node_bitmap.
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Moe Jette authored
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
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- 07 Feb, 2011 13 commits
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
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Moe Jette authored
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
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Moe Jette authored
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Moe Jette authored
display of partition ID letter
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Moe Jette authored
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Moe Jette authored
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Moe Jette authored
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Moe Jette authored
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- 06 Feb, 2011 5 commits
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Danny Auble authored
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Moe Jette authored
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Moe Jette authored
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Moe Jette authored
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Moe Jette authored
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- 05 Feb, 2011 8 commits
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Moe Jette authored
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Moe Jette authored
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Moe Jette authored
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Moe Jette authored
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Moe Jette authored
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
make some more mods, bgq cores on job start, but it is probably something related to the older bluegene code being 3D instead of 4
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