- 08 Sep, 2010 7 commits
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Danny Auble authored
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Danny Auble authored
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Moe Jette authored
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Moe Jette authored
have lua module reference C code to get/set job fields
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Danny Auble authored
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Moe Jette authored
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Danny Auble authored
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- 07 Sep, 2010 3 commits
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Moe Jette authored
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- 03 Sep, 2010 8 commits
- 02 Sep, 2010 5 commits
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Moe Jette authored
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Moe Jette authored
and add his name to the team.shtml file
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Danny Auble authored
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Danny Auble authored
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Moe Jette authored
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- 01 Sep, 2010 7 commits
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Moe Jette authored
no change in logic
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Moe Jette authored
many env vars were not being set since rev 20268
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Moe Jette authored
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Danny Auble authored
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Danny Auble authored
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Moe Jette authored
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- 31 Aug, 2010 9 commits
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Danny Auble authored
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Moe Jette authored
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
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Moe Jette authored
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
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- 30 Aug, 2010 1 commit
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Danny Auble authored
BLUEGENE - Removed thread pool for destroying blocks. It turns out the memory leak we were concerned about for creating and destroying threads in a plugin doesn't exist anymore. This increases throughput dramatically, allowing multiple jobs to start at the same time.
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