- 03 Dec, 2003 3 commits
- 02 Dec, 2003 2 commits
- 27 Nov, 2003 1 commit
-
-
Moe Jette authored
terminating (without no-kill option) or just flagging the I/O streams from that node as being done (with no-kill option).
-
- 26 Nov, 2003 2 commits
- 25 Nov, 2003 2 commits
- 24 Nov, 2003 2 commits
- 22 Nov, 2003 2 commits
- 21 Nov, 2003 8 commits
-
-
Moe Jette authored
requests can get backed up in a queue while the job actually completes).
-
Mark Grondona authored
- fixes to help ensure slurmd uses the same key for shared memory on a restart (to avoid losing track of jobs) - slurmd only runs one launch thread at a time - fix bug in slurmd where multiple threads used same address space for connecting client address. - srun always sends SIGKILL to job step before issuing complete request - Changed short string for draining nodes to drng from drain. - srun default launch message timeout increased to 5s.
-
Moe Jette authored
some problems with slurmctld communication hangs.
-
Moe Jette authored
-
Moe Jette authored
re-opening it for every write. Moving the log file generates a SIGHUP, which triggers a re-open anyway.
-
Moe Jette authored
-
jwindley authored
-
Moe Jette authored
-
- 20 Nov, 2003 8 commits
-
-
Moe Jette authored
away at any time anyway.
-
Moe Jette authored
src/api/free_msg.c.
-
Moe Jette authored
queued allocation request is satisfied. Srun just has a stub to catch and log the message while using polling to notice the allocation has been made.
-
Mark Grondona authored
o Modify srun(1) man page to reflect that, really, slurmd debug level is only allowed to be set up to 4.
-
jwindley authored
Change clamp test for opt.slurmd_debug to use LOG_LEVEL_DEBUG3 as the upper limit. This seems to be what's intended by the man page.
-
jwindley authored
-
jwindley authored
-
Moe Jette authored
structure.
-
- 19 Nov, 2003 5 commits
- 18 Nov, 2003 5 commits
-
-
Moe Jette authored
-
Moe Jette authored
reading job info.
-
Moe Jette authored
Use it directly from backfill plugin (instead of API call).
-
Moe Jette authored
attempt failure (i.e. convert to event driven instead of just polling). It does still have a 2-second timer to keep the overhead reasonable.
-
Moe Jette authored
state saves, backfill scheduler runs, etc. when there was not a significant state change that should trigger those events.
-