- 17 Sep, 2016 40 commits
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
The old logic isn't needed anymore since we spawn a new thread.
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
they finish before shutting down.
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Danny Auble authored
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Danny Auble authored
the dbd. (or it will treat it as a slurmctld)
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Danny Auble authored
reconnected.
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Danny Auble authored
a persistent connection.
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Danny Auble authored
as they end in the controller.
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
returning items in the slurmctld.
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Danny Auble authored
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Danny Auble authored
handled elsewhere now.
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Danny Auble authored
slurmctld.
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Danny Auble authored
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Danny Auble authored
functions.
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Danny Auble authored
slurm_protocol_api
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Danny Auble authored
persist_conn code.
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Danny Auble authored
handling connections in the fed_mgr.
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Danny Auble authored
through to handle persistent connections.
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
to free to message innards but not the message itself.
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Danny Auble authored
know how to connect back when in the federation.
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Danny Auble authored
to the common spot in the persist_conn code.
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Danny Auble authored
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Danny Auble authored
working with the slurmctld.
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Danny Auble authored
you will not be able to correctly handle multiple rpc messages. (The previous code would send one sub-message back instead of a DBD_GOT_MULT_MSG containing all the responses)
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Danny Auble authored
the slurmdbd_msg_t. Also making calls more generic to handle things better when doing this in the slurmctld later.
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Danny Auble authored
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Danny Auble authored
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Danny Auble authored
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